![]() Skills are broken down into three trees Sniper, Ghost and Warrior (clever, I know). Every style of play is viable in Sniper: Ghost Warrior 3. Combat is good, bordering on great, be it sniping or a more run and gun mentality. The framework is here and you can see the talent at work behind the scenes. ![]() You can clearly see the improvements from previous entries in this franchise, and a true step toward being a AAA contender. Stepping away from the story, gameplay is actually pretty good. I will also say that in a game that was clearly going for an accurate portrayal of United States Marines, some glaring mistakes are made which could have been easily prevented with the help of a Military Advisor or really any prior service Marine. A missing brother, a revenge story, a long lost lover with a healthy sprinkling of patriotism is all present across the campaign with none more prevalent than the others. The paper thin story is a hodgepodge of your standard action movie tropes, with none really standing out and giving the story an identity of its own. Sniper: Ghost Warrior 3 has you playing as a Marine sniper in the country of Georgia, and that’s about all you need to know. The experience that is there is not bad by any means, but falls firmly within the “Average” category. A basic premise, loose story and lack of real options yet past the campaign cause Sniper: Ghost Warrior 3 to hold no real grasp on players and give no incentive to continue playing. ![]() There is really nothing here that causes it to stand out among the other shooter/sniper titles that we have seen in recent years. Sniper: Ghost Warrior 3 is a game built entirely on the backs of others that have come before it. ![]()
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